The Operational Art of War III. No Screenshot. Latest version (2006) of a long-running series of strategy games covering major land battles of the 20th century.

publisher: Matrix Games/Slitherine

Game mode: single / multiplayer

Multiplayer mode: local network / Internet, players: 1 - 2

Norm Koger’s The Operational Art of War is a legendary title among wargamers. A masterpiece of flexible design, it allows you to play and create any battle from the entire 20th Century of warfare and up to the modern day. Now, Matrix Games together with Norm Koger and a new design team bring you the definitive release of this unsurpassed operational wargame – The Operational Art of War III.

Improved Combat – Updates to anti-armor, anti-air, nuclear and low mobility combat modeling give TOAW III the most realistic model of operational combat in the series.

Improved Opponent – The computer opponent has been significantly improved, resulting in much smarter play and a much greater challenge!

More Options – More events for scenario designers, scenario and era-specific graphics, sounds and music, additional supply and fog of war options, French and German language support and improved memory management allow TOAW III to look, sound and perform better in all situations and on all operating systems. Also included is an updated PDF manual and help file, with revised and corrected data to bring you fully up to date with the latest changes.

Over 200 Scenarios! – 130 of the best scenario designs of the last five years are included in TOAW III, along with more than 70 classic TOAW scenarios from the original series. Spanning the years from World War I to the post 9/11 Middle East, these scenarios show you how flexible and powerful The Operational Art of War III truly is.


Game score 8.2 / 10 calculated out of 38 players' votes.

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age requirements: everyone

System requirements

PC / Windows

The

Recommended: Pentium 800MHz, 128 MB RAM, 32 MB graphic card, Windows 98/ME/2000/XP, 600Mb HDD

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