I may well be writing myself into a corner with this one, but after, I spent some time with Denjin Makai. And I’m in love.

Denjinmakai (電神魔傀), or Denjin Makai, is a 1994 side-scrolling beat 'em up developed by Winkysoft and published by Banpresto that was originally released as a coin-operated arcade game.It was later ported to the Super Famicom (known as the Super Nintendo Entertainment System in other countries) under the title Ghost Chaser Densei (ゴーストチェイサー電精). Shelter in place.

Or possibly just lust.Denjin Makai, for the unfamiliar, is a beat ’em up from Winky Soft and Banpresto that originally hit the Japanese arcades in 1994. It got a port to Super Famicom under the name Ghost Chaser Densei, but neither the arcade version nor this port ever came West in any capacity.Which is a shame, because Denjin Makai is superb — as is its sequel Guardians, which likewise didn’t make it over here — and Kurokishi is super-hot. Let’s see what we can find out. After a mildly chaotic start to the year, we’re back with an all-new podcast, featuring my good self and Mr Chris Caskie of!The MoeGamer Podcast is available in several places. You can to stay up to date with both the video versions of the podcast and my weekly videos (including the Atari A to Z retro gaming series); you can for the audio-only version of the podcast; you can to get the audio-only version of the podcast in your favourite podcast app; or you can. Please do at least one of these if you can; it really helps us out!Or you can just hit the jump to watch or listen to today’s episode right here on MoeGamer. MoeGamer is a site about video games and visual novels, old and new.

It is written and curated by Pete Davison, formerly of USgamer and GamePro.MoeGamer’s aim is to provide comprehensive, interesting, positive and well-researched coverage of niche-interest and overlooked, underappreciated titles that often tend to get a raw deal from the mainstream press or are at risk of being forgotten by history.The focal point of MoeGamer’s coverage is the feature: a series of in-depth explorations of individual games or series from both yesterday and today. These special features are punctuated with one-off articles and ongoing series about other noteworthy games or phenomena as well as broader aspects of popular media such as anime and manga.MoeGamer is entirely funded out of the author’s pocket and generous Patreon/Ko-Fi donations. If you’ve enjoyed what you’ve read on the site, please consider showing your support.See my other projectsMegaFeature!

Sometimes you may get stuck for a long time, twisting and turning the controller in your hands.Fiddle around with the buttons and thumbsticks for long enough, though, and after a while, something will click - and when it does finding that solution is unbelievably satisfying.Statik may be one of the least physically taxing PSVR games out there, but that doesn't stop it from delivering a truly memorable - and physical! - experience.Beat SaberTo watch Beat Saber in action even for a second is to know how to play it. The lost bear vr.